mandag 20. april 2009

XT-002 Deconstructor


HP:25 million

Abilities:

Tantric Tandrum

Light Bombs

Gravity bombs

Enrage: 6min



Light bombs
will deal 3.5k damage to the one with it and everyone within 5y radius. This is a good way to get high on the damage meter and cause grey hair on the healers. If you get the debuff move away from the raid.

Gravity Bomb
Deals around 19000 to 21000 . If you get it you move away from the raid, if there`s anyone withing 18y radius they get pulled in and get damage aswell.

Tantrum
Cooldown is 1 minute, but sometimes it`s used 65-75seconds into the phase. Will deal damage to everyone in the raid. 10% of maximum HP for 12 seconds. This is the reason for huddling up. You might have one of the other debuffs and that will hurt alot.

Phase 1:
Your basic tank and spank fight with some nifty debuffs. We split the raid up into 3 groups. 1 melee/tank group and 2 ranged groups. 1 ranged group will be to the left and one to the right. Healers will be divided into these groups.

Phase 1 will continue until 75/50/25%

Phase 2:
After 5 seconds XT-002 will no longer be targetable. He will drop his heart out and this is the key to the fight. Damage dealt to the heart will affect XT-002 health at double rate (1k hit will deal 2k to XT)

To make Phase 2 more interesting there will be spawns from the scrap heaps in each corner. This is also a random factor in the fight. They can spawn from all 4 or just 2. There might be alot of adds or there are few. There`s 3 kinds of mobs that will spawn. Small scrapbots that will heal XT-002 when they reach him(like gluth). There are bomb bots and there are some hugh bots that spawn. Phase 2 will last 30seconds and then phase 1 will start again.

Execution:
Tank:
Main tank will tank him by the stairs and thats all you need to do. Offtank will run and pick up big bots when they spawn and will tank them the whole fight. I posisioned myself behind the two ranged groups. Standing in the middel so that I left space for ranged to move back without beeing in range of me.

Melee:
Will be on the boss and heart the whole time. This is a DPS run and everything is needed. Full nuke on the heart in phase 2. If you see adds coming close to the boss nuke them down. You cant out DPS the healing scrapbots do.

If you get hit by on of the debuffs move either left or right but dont run to far. Also watch if someone else in the melee group recives the debuff and move in the opposite direction of them. Moving to far away will most likly keep you out of range for healing and will decrease your dps time.

CoS will remove the debuffs. Bubble can be used by paladins if they want. Should be saved if you get debuff and tantrum at the same time.

Ranged:
Split into the two groups. Initial movement with debuff is back. You should still be in range to do DPS and the debuff not reaching your group. If another DPS has the debuff and runs back, then you get it, move either left or right depending on which group your in.

In phase 2 nuke the heart, but once adds start to spawn these will be your focus. Hunters and boomkins should root/trap the bombs that spawn first. These will help alot in clearing scrapbots. Elemental shamans should use earthbind totem to root aswell.

Healers:
2 healers on MT and spam healing is needed. Druids/paladin are good healers here. XT-002 hits really hard and reciving two hits will mean death. 1 healer should focus on the offtank. When Tantrum hits heavy raid healing is needed. The healers on the MT must not help with raid healing, they need to focus all their juice on the MT.

When phase 2 hits, dps the heart. XT-002 will not deal damage in this phase.

General:
The fight isnt that hard. The enrage timer can be abit hard if DPS is low. The key to the fight is Phase. At 75% we burn Heroisme/Bloodlust, DPS burn own cooldowns aswell to maximisme DPS. Ranged groups must focus on adds when they come, try to trap/root bombs and nuke them down whene there`s enough scrapbots around it. The bomb will explode on kill and will kill bots within 5-10y. Priority on adds to kill is always upper left and right as they have the shortest way to the boss. At the 50% phase pots should be used to get some more DPS on the heart. at 25% phase CD should be ready for us.

Use abilities that decreases damage whenever you can. Time CoS/IB for a bad tantrum and debuff.

Setup:
2 Tanks - 1 MT and 1offtank
6-7 Melee
6 Healers
10-11 Ranged dps

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